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Mythos (updated 2004/03/24)

  Religions    Gods of Ambar    The Avatara    Dragons (Guardian Dragons)    The Old Ones, Gods of the Astral Seas 


Every culture on Ambar has a mythos, or set of stories, that describes the world and helps them to make sense of it. In most cultures, this takes the form of religion. The people of Ambar believe in a variety of different religions, which range from philosophies to pantheons of gods. Often a god is worshiped by more than one religion, perhaps under a different name or guise, with different prayer rites and customs.

In addition, the Avatara, Dragons, Deep Ones, and the Kha'din are ancient beings of god-like power who existed before the creation of Ambar. Various cultures consider them to be vassals of the gods, powerful immortals, or gods in their own right.



Religions

  Beast Cults    Children of Danu (The Old Faith, nature ...    Cult of the Moon    Exemplar Way    Urumaiar (the Pendragon, the Dragon ...    Vôkra, Jungle Gods of the Vôzen    Menelion, gods of the Avatara    Knights of the Eternal Light    Duirgurth (The Gatekeepers)    Harnendrim    Great Deep Ones (gods of the Deep Ones)    Gods of the Alorns 

The people of Ambar believe in a variety of different religions, which range from philosophies to pantheons of gods. Often a god is worshipped by more than one religion, perhaps under a different name or guise, with different prayer rites and customs.



Gods of Ambar (updated 2004/03/24)

  Earth Mother    Sun King    Unknowable Void    Veiled Maiden    Winged Messenger 

All of the gods of Ambar can be identified to one of five divine archetypes: "Earth Mother", "Sun King", "Winged Messenger", "Veiled Maiden", and "Unknowable Void". The gods within an archetype are all similar in some ways, but are still distinct and unique. For example, Mrmym and Reshuk are both aspects of the the "Winged Messenger" archetype, and are both gods of the air represented as archer messengers. However there are many differences as well: Mrmym is surrounded by birds and Tark by flies; Mrmym carries the messages of the gods and Tark carries false messages.

It is thought that these five archetypes were derived from the ancient gods of the Eldar and creators of Ambar: Amarnaneth, Anoril, Hirmenel, Ithilriel, and Gollor. Along with the Eldar, these ancient gods have been all but forgotten, yet, they have had a profound influence on their successors.

Each of the five archetypes fills a role in ancient society, and in their own roles none is more important than the others. The "Sun King" is the warrio [ more... ]



The Avatara (updated 2008/10/13)

  gallery: Avatara 

The Avatara were the first of the immortal races. Loresongs of the Eldar are all that remains of the ancient history of Ambar, saying the Avatara were created by the Menelion to share in their Dreamsong. The songs describe a paradise known as the Undying Land, guarded by the Fortress of Forandol and its holy waters and mystic Weirs.

The Avatara fought in many wars against the Deep Ones and Kha'din. They became masters of sorcery, swordsmanship, and the dragons. The wars culminated with the Battle of the Thousandfold Curses. After this point the left the Undying Lands and spread to the corners of Ambar, ceasing to be a single people. Their most direct descendants are the Eldar, Baal, and Alu.



Dragons (Guardian Dragons) (updated 2003/12/23)

The noble dragons of Ambar have fire-hardened black scales and green eyes that glow with hellish light. They breathe a cone of flaming, oily acid called Baal Fire. Naturally, these dragons are immune to fire and acid. Even their spittle and blood are highly acidic and the few heroes who slay a dragon do not live to tell the tale, burned and trampled in the bloody death throes of the dragon. Dragons should not be confused with the vile, legless Wyrms that are hunted by the Baal and Kith.

Dragons are immortal, living forever unless slain, but their bloodline has diminished over time. The earliest dragons were created as perfect watchers and guardians, with great black wings and multiple heads. The Pendragon, "mother of dragons" is said to have five heads, and some of her princely consorts such as Sirrush had as many as three. Dragons born in these late years usually only have a single head.

Dragons were common guardians of Baal temples. The custom was to take a new egg to the place that it would eventually gu [ more... ]



The Old Ones, Gods of the Astral Seas

  Gobbah (Deep Ones, Great Goblyns)    Kha'din (Kaeden, Nameless Old Ones)) 

The Old Ones were, the Old Ones are, and the Old Ones shall be...

The Old Ones are immortal races who have dwelled in the Astral Seas since time immemorial. Few of the Old Ones have ever visited Ambar, and most such perished during the cataclysm known as the Breaking or the Battlesong Wars.

Most of the Old Ones seem completely alien to humans, for their ancient cultures and long lives set them apart in ways we cannot fathom. Humans often feel a sense of profound fear or wariness around these ancient beings, as if their presence awakened racial memories deeply ingrained in their history. The Fomorians in particular are well known for their propensity to subjugate the lesser races in bloody conquest and slavery.